So, I’m busy with creating 3d models and I want to upload them on the internet.
Now, for the questions…:
Which format will be the best to use to export my models considering that Blender, Maya, Max, etc. users should all be able to use it?
After the model is finished, should I join the different parts or should I keep them apart?
Is it possible to export it with textures and materials in such a way that users of other 3d softwares will get exactly the same as I would when they render it?
I’m not sure if I’m making any sense here, but all help will be very much appreciated.