after creating from bone heat and adjusting in weight painting, i tried to go back and modify the mesh in edit mode. as soon as i leave edit mode, it pops back to the position/shape it was in before i edited it. when i go back into edit mode, the mesh is adjusted the way i want it…
is there a way to edit the mesh after the armature has been applied to it or do i need to go back and start from scratch? or can i just edit the mesh and then apply the armature to it again?
coox