even though I have been exploring Blender for a while now - and loving it! - I still don’t think I understand some of the basic principles.
I came across this problem yesterday and I don’t know how to solve it.
It is a curved wall with an arched window in it. The window is on the same plane, so not actually curved itself, but I get poor smooth shading on the top - outlined in red below. I have tried so many techniques to try to make it better - edge splits, sub surf, new topology etc. How can I solve this issue?
Any help would be great!