I am working with a map that is made in Valve Hammer editor. Everytime I import models from Blender they show up in wrong scale (too small). This is pretty confusing and I have to guess each time how big they have to be.
In Hammer 1 unit is = 19.05mm
I have a table made in the Hammer editor that is 64 units wide (1,22m) and the depth is 18 units (34cm). When I import this table into Blender, the table is 64 meters wide and 20 meters in depth. I guess it can be setup right, but I don’t know how…
edit: They seem to have the same width in units though.