Im realy new to blender and I found the wiki book. So I start to read it and learnd allot about blender. But when I came to the chapter advanced mesh modeling I couldn’t go further becouse of one small problem I had to fix.
As you can see on this picture the edges are bolted and not straight. Im only capeble of producing straight edges. So my question is how I can make bold lines with as many vertices on the picture?
Edit:
If the link Hoehrer provided is the same page then I think it’s a little poorly written - but it is advanced so I guess it assumes a certain level of knowledge before you start. As Hoehrer suggests, what’s happened is some vertices have been deleted and others added -either sudivide (WKEY) or Extrude/CTRL-LMB - then the thing has been subsurfed to make it rounded.
Also, despite what it says at the top, that is an old tutorial We don’t model halves using Alt-D any more, we now use a mirror modifier. The old method will still work but it’s far more painful than the new way.
Yes I knew about the mirror modifier so that was strange to me to but I realy want to learn blender do you have any sugestions for me to get the knowlage Im waiting for the 4.2 book that would come out soon after de document project.
Now I see what the problem is I did put subsurf on but the button to show it in edit mode was off. Thats the problem. Thanks for tips but im still looking for some good learning tutorials and maybe documents next to the wiki manual. Can you help me?
This is a step-by-step PDF that introduces a variety of Blender tools and concepts. And it’s current (2.4+). In fact, I’ve pasted that link so much lately, I might just add it to my sig