theres this problem that i have with UV texturing. well, i did follow a tutorial that showed me how to create a simple UV face layout out of a cube. the shape was of course a T shape, and it allowed me to say which side i was painting on.
However, i then decided to test out the UV unwrap on a more complicated shape made up of cubes. So i marked the seams, then i unwrapped it, but when it unwrapped, the UV face layout of this complicated shape looked very weird. i couldnt tell which side was which because the shapes appeared all over the place,
the pictures below illustrate this problem. I took a snapshot of it.
how do i make it so that when i unwrap, the sides look perfectly done, and i can tell which side im painting on?