I am trying to find an expert to help send me in the right direction.
I wish to take a rigged character that is in a static position, and in WebGL move that character into another position. I was hoping to use a blender plugin maybe to perfect this transition.
I am the project manager and animation is not my strength but my end goal is to easily move the rigger from one position to another. My tech’s are trying with WebGL. Unity is too heavy for our end goal.
If you have any tidbit or someone to talk to I would really appreciate the help.