I’m a Sketchup user who uses V-ray. I found that I could not selectively apply a displacement map to a particular area of my model. I have to either separate the piece so it’s its own entity or apply the displacement map to the full geometry of the model. An easier way to explain this is is if I have a cube I’m unable to apply a Displacement map to one plane (unless I separate the plane or apply the displacement map to the whole cube).
I learned today how to create a displacement map on a flat plane in Blender. I then attempted to create a cube and apply a displacement map to one side of that cube. I couldn’t figure it out as I haven’t used Blender in a long time, and in addition I was never good at it.
Can anyone shed some light on this? I was told by a 3DS Max user it’s possible in Max, but he didn’t sound convincing, and he’s no longer a 3D modeler, so I want to call Shananigans on him.