Hello. I’m new to Blender 2.8, (I have Feb 2 release) and blender in general.
This is my current blender file:
https://drive.google.com/file/d/1Aym5BWnXiqG8QtIy-dClLaxjNhZyCtjA/view?usp=sharing
I’m having trouble with understanding how the measurement system works. I have put things on the (++) quadrant of the XY axis, for ease of calculation. Yet no.s are not adding up in the transform menu>>location
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The “base” layer contains the object that is 5x3x0.05 on scale and yet I have to put in location as X=5, Y=3, Z=0.05 . I’m wondering why I’m not putting 0,0,0 in location values when I’m trying to align it exactly at the start of the (+,+) quadrant.
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When I add “Cube.001”, with scale 3x2.5x0.05, I have to put the location as X=3, Y=8.5, Z=0.05. I’m pretty confused as to how the location works.
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I’m trying to make assets for my game in 1:1 ratio, so how can I make sure that works. Are there settings I need to change in blender?
I must say, I’m really happy with Blender 2.8’s interface. It is so light and smooth.