Hello. I’ve managed to write a script to create a bunch of Text3D Blender objects and I’ve managed to load a font so that it shows up in the Blender interface as loaded. But how do I apply that font to those objects in a script? I’ve been looking at the Blender Python API, but I can’t figure it out. (I’m a bit of a Python newb.)
I’m a little surprised that this question hasn’t been asked more often. Either that or my search kung-fu is NOT powerful.