i am working on a ship and want to do some water where the ship is sitting on it or going tho it and i dont know how i would do that and need some help on it want to do a great body of water

there’s a version of blender which has an ocean simulator. i forget which branch. i guess it’s not the tomato branch, but the other branch. anyway, it looks very good to me.

well i am using 2.58 but still need to know how i can do the ocean effect with out UV mapping and making it look realstic