I was watching a tutorial involving beveling a n-gon face on one side of a cylinder and for some reason, my Blender isnt seeming to operate like there’s.
As I understand, it should create a dome, but mine creates this useless intersecting oval shape. Now, if I poke tool the face first, it’ll make a dome but it won’t stop at the top.
I can simply do this and stop at the top, but then I’ll need to eyeball it merge at the top and it won’t be perfect. But in a Mr. Sorbias video, the spaceship one, he beveedl a ngon on a cylinder and it makes a perfect dome shape.
Enclosed is a picture of what my Blender makes. Is this normal, and if not then what is causing it?