I’ve been using Blender for almost 2 years now and I’m really enjoying modelling.
So I’d like to be a 3d artist in the game industry, and therefore I have a few questions;
Does a 3d artist need to know how to program? I have a basic knowledge of C++, which I’m currently learning.
Do game studios use Blender as a modelling software? Most of the time I see people using 3ds Max.
What programs should I master to have the best chance of getting employed?
^ I’m pretty sure most of these questions vary depending on how large the company is.