Hi everyone, im new with Blender.
I have a few questions regading FBX export. The first one is: how can I transfer lights to FBX file? Is it even possible? Because when I open the FBX file, it does not include lights there.
The second question is: Why do I have some texture issues and models overlapping in the FBX file, while everthing seems ok in Blender?
Thanks for reply. Ok, got it. I thought FBX allows to export not only models, but lighting, so it kinda confused me there. As for the overlapping, Ive tried a few things, and Mesh-Clean Up-Split Concave faces helped me to fix that.
Thanks very much, I`ll look into those articles. I definitely have a lot of things to learn
The thing is I was trying to make a scene, and then export it to FBX, so I though lighting I added in Blender would display in 3D viewport via FBX too. As for the overlapping, Ive tried a few things, and Mesh-Clean Up-Split Concave faces helped me to fix that, so those were some mesh issues