My friend recently made a building walktrough in Unity, and asked me to help him make a few renders. All was done in couple of hours, so there is a lot of place for improvment, but I’m quite satisfied with result. There is some color correction in PS.
On a side note, cycles is way faster now:
1st image - 900 passes
2nd image - 500 passes
3rd image - 500 passes
Following Blendswaps were used:
Tea set by jay-artist
Chandelier by brucewestfall
Fruit bowl by monomorph
Refrigerator by mano
Plant by sparazza