Quick interior

My friend recently made a building walktrough in Unity, and asked me to help him make a few renders. All was done in couple of hours, so there is a lot of place for improvment, but I’m quite satisfied with result. There is some color correction in PS.
On a side note, cycles is way faster now:

1st image - 900 passes


2nd image - 500 passes


3rd image - 500 passes


Following Blendswaps were used:

Tea set by jay-artist
Chandelier by brucewestfall
Fruit bowl by monomorph
Refrigerator by mano
Plant by sparazza