Hi, I don’t know what is wrong with my code…can someone take a look
active = bge.logic.KX_INPUT_ACTIVE
if(active == keyboard.events[bge.events.UPARROWKEY]):
player.applyMovement([0.0, 0.08, 0.0], True])
Thanks
Hi, I don’t know what is wrong with my code…can someone take a look
active = bge.logic.KX_INPUT_ACTIVE
if(active == keyboard.events[bge.events.UPARROWKEY]):
player.applyMovement([0.0, 0.08, 0.0], True])
Thanks