I was trying to do some HDRI Yafray render tests the other day using HDRI probes to illuminate the scene. I loaded the .hdr file as an image World texture. But when I rendered, the image didn’t work. The only illumination came from the one lamp I was using, and there was no reflections of it in the shiney objects in the scene.
Am I loading the HDRI the wrong way? Last I remember, you were supposed to load it as an image texture for the World settings. Any suggestions?