Quick question!

How do i make an object see-though, like glass?

In the Material tab in F5 turn the “Alpha” slider down to 0.00 or thereabouts and in the RayMirror tab turn on ZTransp. RayTransp if you’re using raytracing.

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Raytracing is nice… In my oppinion… it is much better than the alpha/ztransp combination.

Yes, but much slower. I tend to raytrace a lot, but if you can get along without using it then do so. (That is, only turn it on if you have a reason to do so, or if you’re very patient.)