How do i make an object see-though, like glass?
In the Material tab in F5 turn the “Alpha” slider down to 0.00 or thereabouts and in the RayMirror tab turn on ZTransp. RayTransp if you’re using raytracing.
Raytracing is nice… In my oppinion… it is much better than the alpha/ztransp combination.
Yes, but much slower. I tend to raytrace a lot, but if you can get along without using it then do so. (That is, only turn it on if you have a reason to do so, or if you’re very patient.)