Is it possible in some way to change the thickness of the ‘WIRE’ material type in the Blender Render render engine? Like through accessing some low level code? :eyebrowlift2:
Its posible, but it requires some composition.
Basically create 2 render layers.
Put the wired objects on one of them and then do some compositing with a filter called Dilate/Erode.
Hmm, okay, but there’s no way of doing it through code? Though I would guess they would had put a slider for the thickness if it wasn’t too difficult.
I’m sorry, didn’t know you had answered already because the e-mail about the reply got filtered as spam…