September 10, 2019, 3:53pm
I’m working on a small add-on to create a quick shadow catcher for product and archviz. It requires a bit of tweaking, but it supports:
reflecting own shadows,
correct reflections of the environment
full GI generally.
Here is a small demo of what it can do. At the begining you can see how the reflection of the way is wrong by default and that it’s corrected after this new shadow catcher is activated:
Let me know what you think
September 11, 2019, 10:56am
Looks good. This is a very useful thing.
September 11, 2019, 12:06pm
Needs different channels (texture inputs) for illumination, reflection, refraction and background
September 12, 2019, 11:10am
The goal is to make it easy to have realistic results in few clicks when integrating 3D objects in real world footage and to have it work in many more situations compared to the current solution. If it has enough success, I’ll add more channels. For illumination, it is mostly for night scenes I guess? Could be also added later.
September 12, 2019, 11:16am
Nice! Will you also be able to assign a material to the Shadow Catcher, or at least add (glossy) reflections? I really miss that in the current Shadow Catcher.
Here’s a very good thread about what the Cycles Shadow Catcher lacks compared to V-Ray:
Hi, for past half a year, ShadowCatcher in Blender has remained in a state which makes it unusable in any serious production. It’s lacking in many areas which are absolutely essential for any meaningful use in terms of integrating CG elements with...
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September 12, 2019, 12:41pm
Can’t wait to see it in action. Will this be commercial? If so, will E-C users get a discount?
September 12, 2019, 8:02pm
It will be commercial, but on a lower price segment. I think I’ll start at 10$ until I add more features to make it at around 20-30$ when it has everything. Updates will be free for early adopters.
September 13, 2019, 4:00pm
Nearly everything mentioned in this thread is solved with this quick shadow catcher addon I think. And reflection can be added.