Working with low-poly objects I find myself manually copy/pasting normals on my models a lot to correctly flat-shade certain areas. Generally this works well, but it would be even faster if I could just select a bunch of faces, with one face being the “active” one, and then just hitting a key to have the normal of the active face pasted onto all the other selected faces. How would I do that?
You sure can- Normals > Set From Active does exactly that
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Thanks a lot! Looks like it’s called “Set from faces” now, and I guess I just hadn’t tried that yet. So good!
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Oh yeah sorry “set from active” is what it should be called, “set from faces” is what’s it’s actually called