Rendering animations with Cycles: I always want the sampling seed randomised. I’ve just read that you can type “#frame” straight into the seed, but I need more randomness. (I may have multiple machines rendering the same frames but I need the noise patterns to be different so I can stack the renders)
Is there a quick way to create a more random value (say, one that takes the time of day into account)? Something like “#frames + #seconds since midnight”?