Thanks for the comments guys
@Free: Texture takes me a crap ton of time. Usually about 20 hours so I’ve got to spread it out some. Texture paint is working very nicely for my 256 map. Texture paint is actually setup to be more mouse friendly than tablet so if you didn’t have a tablet I recomend it. So far about 98% of my time working on the texture has been in texture paint. Only when doing the hair did I feel it was time for a costum brush. But you can always load custom brushes and use them inside of texture paint. The day it gets layers, better accuracy, a good brush setup and proper tablet support I’ll sh** a brick and likely only use gimp for contrast, curve editing and the like.
Nope just for fun. The aim was “very best I could do … within reason… with the very least”. I’m really aiming for character likeness. I was hoping that the head might have been to the caliber were someone could tell who it was. But at a near second it might be good enough that if I say its russell crow then they’ll agree. This is a big step for me, since this is my third head and when compared to my first and second its much better. (not to mention its taken like twice to three times the amount of time) But when its done and you’re really happy with it is really rewarding.
I’ll probably rig him and pose him but nothing else. I’ll post a blend to give the model and rig out to any that want it. Since its in a persons likeness I would be responsible for how it was used soooo I’ll keep the texture to myself. Maybe this might become portfolio material if it turns out well enough (it fun to think big…). It would be a lonely piece. But like I said just practice and fun.