SuperTuxKart is a free kart racing game with a long history. We have several core programmers, who want to bring more life to the game and that’s why we’re reaching out to the Blender community. Without Blender our game wouldn’t be possible, as Blender is our one stop asset creation pipeline.
We are seeking animators, modelers, level designers and texture artists to bring this game and its characters (including Suzanne, Blender’s Mascot) to life. You can work in Blender and simply export using our custom python scripts.
Here are all our tutorials:
Making Karts and Characters
All of our art assets are licensedunder permissive licenses, so as long as you double check the read-me file to see what the asset is licensed under, we encourage you’re free to use our models to make your game or use them as standin during the prototype phase. I am working on getting our assets onto Blendswap, but I have to hear back from the administrators. This also means that any assets created for STK can be used by other projects, as well. [INDENT=6]
STK is currently in the running (after 12 years of development :)) to be Sourceforge’s March project of the month. If you like the game, please vote for us here. It’s a great opportunity for STK to attract new developers and reach new audiences.
Here’s a trailer for the game. If you go to youtube you can watch in high definition.
This image is from a WIP track “Planetarium”. It’s an experiment with a real time volumetric nebula based on multiple billboards.
Thanks for your time.