# Racing up

**URL:** <https://blenderartists.org/t/racing-up/1623863>\
**Category:** Finished Projects\
**Tags:** texturing\
**Created:** [December 19, 2025, 11:27am UTC](https://blenderartists.org/t/racing-up/1623863 "2025-12-19T11:27:16Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![walaura](https://blenderartists.org/user_avatar/blenderartists.org/walaura/32/1443348_2.png) [@walaura](https://blenderartists.org/u/walaura)\
**Post date:** [December 19, 2025, 11:27am UTC](https://blenderartists.org/t/racing-up/1623863/1 "2025-12-19T11:27:16Z")

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![](https://blenderartists.org/uploads/default/original/4X/9/9/a/99acaf4d55f0807df08785db6e06d4fa1e64dde3.jpeg)

Bit of a noob! I normally use blender for making basic 3D prints and small model tweaks but i had some time this December and wanted to try a fully featured scene inspired by PS2 era games (Well, started as PS1 but grew in ambition)

- Most textures are either handpainted or photographed (the water is my own kitchen sink haha) besides the sky from nasa and a cc0 dust cloud
- Took heavy inspiration from Dreamfall and BG&E for the vibe
- I got better through making the scene haha. The little blue dome are the first things I modeled and the sand building up on the edges of the walls (using geonodes, super fun) the last one
- I now have a bunch of cool (to me!) assets that I don’t know what else to do with so I suppose I can make more scenes
- Learned the importance of topology the hard way with the character models omg. They still have awful topo but after weight painting for an hour i got them to look vaguely natural.

Critique welcome! Pls be kind 🥹 I’m curious how you move from this to more photorealism (besides getting good) but also within the fidelity of this scene what tricks I may have missed (leaves look dusty instead of moist for example)

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**Author:** ![walaura](https://blenderartists.org/user_avatar/blenderartists.org/walaura/32/1443348_2.png) [@walaura](https://blenderartists.org/u/walaura)\
**Post date:** [December 19, 2025, 11:29am UTC](https://blenderartists.org/t/racing-up/1623863/2 "2025-12-19T11:29:36Z")

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Some extra WIP/BTS pics (sorry to dbl post, new users can only attach 1 media)

The first blockout, the full scene and the duck-shaped bike

 ![Screenshot 2025-12-19 at 11.28.52 AM](https://blenderartists.org/uploads/default/original/4X/6/6/f/66f133229b245934032a6fa4b1f0f8d6200d750e.png)
