Hello I’m using blender 2.65
when i’m playing around whit the radar sensor i run into some strange behavior, or am I misunderstanding this function?
how ever, lets say that i’m adding an Cube and gives it an Radar sensor, i set the sensor to 180 degrees and an distance of lets say 20, then i set it to detect an other Cube named “Player”. this works fine if i set the player cube in front of the Radar sensor, it is getting detected as long as it is within 20 units away, but no, if i move the player cube to the side of my radar ( still in sight for the detector) something goes wrong, the end distance (set to 20) do not Mather any more, even if i move the player 100 units away from the cube it is still getting detected. Is this suppose to happen or is something wrong here?
and is there any "Work around " for this problem?
If my explanation where ban I made an simple image to illustrat what i mean:
grey= behind radar
light blue= what i think radar is suppose to see
dark blue = what the radar is actually detecting
White = out of range for the radar