Radial array, evolved into Everything Nodes discussion

First of all I’d like to point out that I really like Jan’s quick Blender tutorials and I learned a lot watching them, and I do appreciate the tip.

That being said, this seems even more convoluted than the hacky object offset thing one has to use with the current array. There are heaps of addons that do it in a simple manner, but this really should be an option for the modifier. For anything complex we can wait for modifier nodes for all I care, but things as simple and common as this… don’t know, maybe it’s just me.

I’ll just keep my fingers crossed for Cody’s revision to be accepted. :slight_smile:

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