Gotta say, I just love this add-on. It’s so simple and it just does the job. I am using it all the time.
One suggestion I might make would be an option to auto-hide the empty it makes? I rarely find I need to touch it so would love it if it was just named and automatically hidden in a collection or something.
I have a feature request about "adding an option to customize the location of the tab" :
Summary
Could you add an option in the addon preferences to give the user the choice of the tab to display the addon?
…In order to be able to move the Radial Tools menu from the “Item” tab to a custom one…
Some users might prefer it to be elsewhere (in “Tools” or “Edit” for example, or anywhere else).
Some addons have this feature and it’s very convenient for the user, especially when there are many addons that add their own tab on the N panel (it could become overcrowded vertically).
Here is a related topic on Right Click Select: https://blender.community/c/rightclickselect/dzdbbc/
I think that it’s a good option to have in the preferences of an addon ; and if most of the addon developers consent to add this option, you (the devs) will succeed to fix “ the N panel tabs clutter ”.
You could have a look at these (free) add-ons, they already feature an option to customise the tab, maybe you could borrow the code to implement it into Radial Array and Instances.
Thank you for creating this wonderful add-on. I’m interested is there a way to keep the instances moving always at the same distance when I move the origin/rotation center point. When I move the origin the instances don’t follow it which makes it a bit hard to manipulate as I can’t predict how it will move. In the upper (green) example, no matter how I move the origing the array follows. In this add-on for some reason it doesn’t happen.
Good to see you are back working on addon development! Is the addon now based on Geometry-Nodes or is it still Python?
These are definitely nice and welcome improvements. I also feel like these particular features would work really well for an arraying objects along a curve (which can be quite tedious in vanilla Blender). Maybe you could even opt to have a scaling profile curve in the N-panel, like with bevel profiles (if that’s possible).
Yes exactly like your example. If you can add preset curves or save custom ones, it becomes also easy to iterate. But the curve alone is great! Looks good!