Quick noob question. I’m using the Radiosity tool to do lighting. Everything is fine and then for some wierd reason everytime I use the tool a particular material drops from the newly formed Radiosity mesh.
ie total count of materials for all the objects is 9, when I go through the Radiosity Modelling Tool the resulting mesh has 8 textures. It’s always the same one dropping. So I’ve got to go in to the mesh and manually re-attached material to surface (pain)
Is this a bug? Or something to do with how the material is linked to object or mesh? Or something to do with material setting? (I’ve made sure the Radio button is on for all materials)