But despite following the instructions, I get very different results.
Here’s my model when I click ‘collect meshes’:
So far so good. But I click on ‘gouraud’, then on ‘go’, and this happens:
Which doesn’t look right. If I click on ‘face filter’, it does smooth things a bit, but the final render just doesn’t look good:
Any ideas? I’m sure I’m missing something simple but I can’t think what. I’ve sub-divided the model a few times to smooth it out, clicked on all the ‘smooth’ buttons I can find - but to no avail!
I can post the .blend file just before the radiosity gets calculated if that will be of any use to anyone.
Bon Jour. Msr. Henri Gourand created that lighting model for low-poy models. see http://en.wikipedia.org/wiki/Gouraud_shading Based on the plane and the light and the shape of Suzanne, it does look right. Try using a Solid lighting setting if you want her to vue smooth.