Ragdoll yet?

Hey guys,

just a quick question, Im busy with an animation with a fully rigged character and was wondering if anyone can tell me the setting to allow ragdoll physics for a rigged mesh + armature?

thanks in advance

friend of mine has created a video tutorial which explains how to set up a raggdoll to affect an armuture: here’s the link: http://nl.youtube.com/watch?v=xEhK0BaQ8gc

I hope that helps :slight_smile:

Here is a rag doll test I found on line.


ragdoll_test.blend (422 KB)