How would I go about adding realistic rain to my render? I’m making a scene for BWC… but I need to know. My first thought would be to add alpha planes with a rain drop on it. I want a pretty photo realistic render.
The particles don’t look real enough for me. I will blur some rain drops with nodes for DoF.
I’m also currently working with rain made with particles, but I have one problem, I want to make realistic animated rain, how is it possible to make the particle rain interact naturaly with enviroment, such as a roof or grass?