I’ve been playing around with a rain effect.
To start off with, I put 4 particle emitters about the camara and got them to emit with a Z force of -0.5. Then I moved on to just a plane above the camara.
I got an effect which only can be discribe as like snow. So I was thinking about increasing the Z force factor.
Been also thinking about using the fluid simulation, but that seems like more work.
Can anyone give me more ideas on how to appoarch this?