This is another background from Ron Loo game, rainy street on morning-there will be procedural rain here from our engine (AGDS) too
Comments?
Update according commentst here:)
There are still things that could imrove it, but I call it finished as there are many bacgrounds to be done in this game yet and time is running short
I would add some fog because rain has some kind of a similar effect. Looks a bit too clean.
The red lamps cast white light onto the street, that should be changed.
Any light could give more volumetric halos, because the light is reflected from the single rain drops.
The illumination from the street lights could be stronger
Nice start.
It seems, houses in front of the camera are floating over the ground. It would be nice to do the scene a bit darker with stronger shadows, faing to the dark. Maybe add some fog. There’s more small details, I can’t explain in english, but I might say it in czech
I had a look at the .avi demo. Tol, this is superb work - details, animation, colors etc - everything pretty much. I didn’t understand why the man coming out of the smoking room wasn’t coughing or running away. I’d be interested to know how long it took to render some of the complex scenes.
Quite nice. I second the comments already made, they’re quite valid, and add my own kudos. I like it. The building does indeed seem to be floating, there could perhaps be more mist/halos, etc… Keep it up.
Now that’s a very, very nice set. The only thing that surprises me is that those two lamps by the door seem to be emitting a white-light reflection when the lights don’t seem to be turned on. Hmmm…
That area with the umbrella seems a bit busy to me, and that (is it a chair?) on the extreme left doesn’t seem to have any place to exist between whatever’s-behind-it and that bench. And, good grief, is that a chest-of-drawers sitting there?
Anyway, even though that area seems to be “littered with things to find,” it’s clear that you have at least two action-areas defined and the sight-lines are nicely leading the eye to them. I can’t tell if that table or stool lying there in the street is broken, but if it is it’ll tell me that a fight has broken out here recently. (And no doubt, a new fight will break out again?)
It’s great. Here is my tiny crit (but you can hapily ignore it).
You have a couple of red lights by the door. Now, I can’t help associate red light with… red light district. If there is no prostitution involved, I’d do without. It’s an unusual color. Can you make them orange?
Tol: grand. Then you convey the whole message right here and there. Sorry I didn’t search my post before I wrote.
Thanks for the extra bit of info.
Arnaud