Rainy Ground

Credits to Gleb alexandrov for making the rain dropplets possible!
Had to be said, but very awesome to make use of the dynamic paint in that way!

So yeah, i tried to make a similar render like his result was, im just curious what u guys think and where I could improve for later render (lighting, textures, materials, compositing etc.)

For myself, I feel like there could be more done within light sources to create a better blue/red contrast but hey, that’s just my perception.

Feel free to leave a comment

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