I’m new here, but I’ve found some really helpful stuff on this forum so I thought I’d ask.
I’m working on a character for an animation project, and I’m almost done. But whenever I move my rig to move the character, the eye bones scale randomly. I have done some checking and it seems to be caused by the IK constraint modifier on the bones, because this does not happen when I turn it off. Because this is a new account, I am not able to upload a video of this problem, if needed I can try to figure out a shared link or something to share it.
I have looked around on here and haven’t been able to find someone else that has experienced this specific issue before. Any suggestions would be appreciated!