Random module not found in compiled exe

Hi there,

I’m compiling the exe for my game and I run the stand alone without any problem but when I try to run it on another computer it says the random module can’t be found. Blender and python are correctly installed on the other computer.

Is there any way to pack the random module in the .exe ?!

go to the folder containing blender.exe and look for a file named something like python25.zip

copy that file, and put it in the same folder as your runtime

Thx a lot man you saved the day!