Random Paint Specs appearing when Texturing

I just sculpted this face. And did the UV unwrap and started to pain this and I’m getting random specs of the colors just showing up randomly on other areas as I paint. I have no idea why this is happening. help me? I’m new to this :slight_smile:

Don’t you have a duplicated mesh?

Sorry not following what you mean by that?

Sometimes we duplicate objects or parts of meshes by accident. I am asking if you have copied any of those. It looks like you have 2 identical objects sharing the same position. I would expect more artifacts but these things are random.

I fixed it. Just need to separate the islands when doing the UV unwrap.

I am glad you have found the problem.