Random particle size?

How can I make my particle system put out the child meshes at random sizes? I’m making smoke and I have my meshes that are supposed to be the smoke children under the parent particle maker (with Dupliverts selected so the smoke balls act as the particles) So how do I make the size random?


i think that, without scripting, you have to make 5 or so different sizes yourself, and give them random speeds. For reality, give the larger ones a slower speed. When all combined together, they will look confusing enough to appear random.

Awesome. Thats what I’ll do Papa :slight_smile: