I exported a max file in some formats and try to import it in Blender.
Is a wicker furniture and I use a Random Per Island in the Geometry node to create the material.
The goal is to have each wicker stick with a random tone variation.
But the result is the following; the node affect to each face and no to each island.
Do you know where is the problem?
Obviously I checked all faces are not islands. Each stick is an separate mesh.