Random Script idea

I don’t know python, but I was watching an http://www.youtube.com/watch?v=hyCIpKAIFyoAnimusic video, and learned that they created these using a program that took the music and controlled the animated instruments, rather than the creators doing it manually. I was wondering if this would be possible using blender.

well this would have to be done in the game engine, and all your really asking is f you did an action can you make a sound event… soo… yes. You would probably create a load of scripted events and fire them off for each particular note…