I never looked into “Random” before, I’d usually always have enemies laid out beforehand.
I’m in the middle of making a game where many enemies swarm you at once, and am going to make several different models to be the enemies.
Planning on spawning enemies via an empty, (I have another question regarding spawning, but I think I’ll leave that to a later date. I may be able to figure it out on my own.) so how can I ensure the models are different each time?
I don’t care much if they spawn the same model two times in a row,
So how can I make enemies spawn randomly through empties?