First the video:
I would recommend to watch it all for anyone interested in CG, so it should be anyone around here ;), but the part relevant for the thread topic starts at 5:50 and you should get the idea what is it all about pretty fast.
The question is: does anyone have any experience, he could share, in recreating this kind of image mapping in Blender? Just using a single image with random parameters for coordinates, blending, mapping type, etc. The more random and uncontrolled the process the better.
Any ideas are welcome.