I haven’t done any rigging in blender in close to 10 years (yikes!) and decided to give it a crack today. unfortunately i’m running into a bit of a problem. there are a few vertices that don’t move with my armature. I have made sure that those verts are in the vertex group for the bone that is supposed to be affecting them, also I made sure they weren’t weight painted differently. Do you guys know anything else I can try?
I tried applying my modifiers and that didn’t help. I honestly don’t know anything at all about weights. I tried painting everything red??? (i’m clueless). I added my blend file to the post. I’m sure its an easy fix.
The problem is that the head bone is weightpainted to affect the entire body not just the head.
Remove the weight from the entire body and just leave the head red for that head bone.