I haven’t done any rigging in blender in close to 10 years (yikes!) and decided to give it a crack today. unfortunately i’m running into a bit of a problem. there are a few vertices that don’t move with my armature. I have made sure that those verts are in the vertex group for the bone that is supposed to be affecting them, also I made sure they weren’t weight painted differently. Do you guys know anything else I can try?