I’ve found that range engine got a really sweet update from 1.5b to 1.6 including physical sound reverb, stars on sky, and more important python api about AABB collision detection between others, so i tried to download it and bang! a 404 error! but why? Range Devs are around here to explain us anything? i mean Range is the most ever promising future we had on bge for years so i dont understand why they are not more around here giving us insights of their plains and works, in reality i’m desperate to get the 1.6 download so can anyone help? reference link for the broken download:https://rangeengine.tech/news/2024_09/range-engine-16-released.html
yes, i don’t even comprehend why they don’t just even make some demo maps and show on their youtube channel what graphics its possible to achieve with Range Engine…
Why do they don’t understand that people keep associate BGE/UPGBE/Range with old crappy graphics ?
Also, your link show September 2024 …
And then
The next step:
Range Engine 2+
- New Rendering Engine
- OpenGL 3.3
- Range Nodes
- GPU Skinning
- Built-in Online
- Collections & Asset Browser
- Improved Modelling Tools
Coming 2025
but also:
…so one have to ask oneself: should i be happy now (when it is online again) or wait for the next… “big leap”…
Maybe the blender game engine sucessors are killing each other ( i do not know how much the developers know each other and work together ) and one would be more happy with… for example Godot ?? Because these engine are maybe “better integrated” in the “blender workflow” but also the “specialities” in the render engines differ partly so much so one also could use a complete different engine ? IDK
I also have a question:
Will Range Engine ever be on Mac? Or not?
I see it on Linux, so it’s not that hard.