Sorry guys I need to vent.
I’ve been using blender for a couple of weeks now and it feels like I’ve fought it every step of the way.
I’m not gonna lie, I’m fast losing patience with Blender, you shouldn’t have to look up every single thing you want to do. It really is the most unintuituve program I have ever used in my entire life.
I appreciate it is an ongoing development and also free, plus you’re able to get similar results to software costing thousands but still, it’s like usability isn’t even on the list.
For example, I have a series of vertices, I want to copy them and flip them horizonally, I don’t want to mirror them, I just want to flip them. Cue half an hour of googling and turning up nothing.
I also want a rectangle with radius corners, where’s the fillet tool?
Ok there isn’t one, so what’s the answer? No, I don’t want to subsurf the whole mesh I just want those 4 corners with a radius. Ok I might be able to ‘spin’ around a corner, google turns up nothing. Ok I’ll draw a seperate circle and merge it, delete all but a corner of the circle, ctrl+shift+tab ‘lock to vertex’ press control, snaps to the wrong vertex… and so it goes on.
I really can’t believe how insanely convoluted it is to do the simplest of things and the shortcut system? You’re having a laugh. You press W to bring up the wuh, wuh erm specials menu, press E to bring up the edge tools menu, oh no that’s extrude.
It’s ok I’ll map the shortcuts/key commands myself, looks for a tab called either of those in the preferences section, ok it’s called ‘input’ but EVEN THAT is overly complicated, you need to assign the same shortcut 7 or 8 times. Why you would want a different set of shortcuts depending on what page you’re on is beyond me.
And the main select is right click?!!! I know you can change it but who thought it was a good idea to have the main select as right click?
That’s my point, it’s like no thought at all has gone into making the program usable.
Now, like I said, I know there’s alot of very clever people working hard to make this free program as good as the majors and that it’s a work in progress but having to stop at every step and start googling is wearing thin.
Honestly if it wasn’t for some great members on this board I would have given up a long time ago.
Ok I think that feels better. Did any of you guys have similar frustrations when starting out?
(EDIT: To all the great people trying to help, this was a summary of my learning curve with Blender, I’m actually doing ok with things and have seen DAYS (not hours) worth of tutorials. I still think the control system would be much better setup differently but I appreciate people have gotten used to the way things work. For someone new to 3d and blender there are better ways to do things IMHO. In general it is tough learning 3d from scratch and sometimes you just gotta let that frustration out, you know? )