It is still very sharp. Imo, it has to do with the color difference between the feathers and the skin. Feathers there do have a very bright stem, where they join the model.
There might be a way playing with opacity of the feathers. Graduating from low opacity (more transparent) to high opacity.
I tried that with opacity, it just looks like floating feathers on top of skin. I am sure I can match the skin color to the root and transition it to the feather color. I’ll give that a go.
Here, made the starting on the head feathers even throughout
I call this final really. Now I will focus on animating it. I think it looks good enough…
4k image currently rendering, will post once its done
And here is the 4k render Just that darn feather at the tip of the tail that is catching the highlights. Its not the color, its the angle, I have to fix that
Here are some shots from ZBrush where I detailed the model and textured it.
I do not like Blender sculpting and texturing, probably since I’ve been using ZBrush since way before I used blender SORRY BLENDER
Fixed grass and dandelions size since the Raptorex was about 1 meter tall. Trying to finalize the overall animation and then I’ll add final effects before rendering it all !