This are my raspberries study in cycles using the array modifier. I wanted to create something totally procedural, but for some reason cycles won’t accept the hair or the modifiers. Sometimes it renders, sometimes the mesh gets crashed.
But it is still a little procedural. I can change the number of arrays anytime and it will be deformed by the lattice and change the emitter. But then I have to apply the modifiers and convert the fur to mesh.
I am not fully satisfied with it. The array leaves a hole in the back, the shader is not like I wish it was and there is the whole problem of having to convert the meshes. I am uploading it to blendswap, should anyone be able to fix those problems or get a better result…
One is the first attempt. The second was trying to make with more “subsurface”.
The blendswap link
If anyone can improve it I would be more then happy to know how.
And the hdr can be found here
I changed the color according to suggestions. Or at least tried.