Ray sensor with width

Im trying to imitate a shotgun blast with ray sensors. I know I can just use like 10 of them pointing slightly different directions from each other, but any ideas on a more efficient way?

that’s the best way i can think of- you could also try using just one ray and changing it’s rotation multiple times in a script, and applying the shot after each rotation, but that probably wouldn’t work.

[edit] oh, you could try messing with the radar sensor a bit, but I doubt that will do what you want.

Yeah, I don’t think it would work either because the left mouse button also has to be active, so you would have an extremely low chance of both sensors connecting at the appropriate time. Just wanted some opinions, thanks.