rayCast bug in BGE

I was setting up some stuff and faced with this issue. I hope that someone can help!:wink:

Can’t really tell what your code is suppose to do from the setup but a quick tip

rayCast(end,start…)
drawLine(start,end…)

yeah…typical bge standards there lol

Is this BGE or UPBGE?

Oh, yeah. I must first input end. Thanks, this solves it!:slight_smile: